Category Archives: Uncategorized
Test Post
Testing from a Chrome Extension…
Monopoly Millionaire
FINALLY THIS PROMO ENDED!!! 😀
Been drinking up to 2 cups of cola per meal, up to 3 meals per day, up to 6 days a week, for the past 4 weeks…
So, this can be between…
1 x 1 x 1 x 1 = 1
2 x 3 x 6 x 4 = 144
So yeah, anywhere between 1-144 cups of cola…
And here are my achievements…
How it works?
Hmm, i’ll let you work that out…
4sq Venue Claim
Galaxy S3 tells jokes…
Dota 2 Update – December 13th, 2012
- Added Timbersaw!
GAMEPLAY
- Ancient Apparition: Fixed status effect ignoring magic immune units (HP Freeze and Shatter).
- Outworld Destroyer: Fixed some items not proccing Essence Aura properly.
- Silencer: Fixed Last Word not being triggered by Invoke.
- Slark: Fixed Pounce leashing illusions.
- Undying: Fixed Decay providing too much healing to Undying.
- Fixed Shadow Blade interaction with Critical Strike.
- Fixed Cycloning yourself causing you to take damage from Orchid.
MATCHMAKING
- Players who dodge a game will get a small matchmaking timeout
- High ranked players will should enjoy faster queue times during less active times
Dota 2 Update – December 6th, 2012
GAMEPLAY
- Fixed some bugs with Pounce movement restriction
- Fixed being able to cast and attack while using Skewerr
- Fixed Empower buff remaining after casting Black King Bar
- Fixed Neutral creep chase time being too long
- Added Pseudo Random chances for the following items: Daedalus, Crystalys, Abyssal Blade, Basher, Heaven’s Halbred, Maelstrom, Mjollnir, Static Charge, Monkey King Bar, Poor Man’s Shield, Sange, Sange and Yasha, Stout Shield, Vanguard
- Fixed various ancient AI exploits
SOUND
- Some voice gain fixes to improve quality
- Updates on sound effects for Visage, Viper, Warlock, Tiny and Earthshaker
MISC
- Fixed an issue where players would not be able to reconnect to a server and would get “You must be in a lobby to connect.”
- Undying’s Tombstone now caps at 64 maximum zombies.
Dota 2 Update – November 15th, 2012
- Added Slark!
- Added a chatwheel for quick, localized communication with teammates!
- You can now reset your keys to a number of predefined keyboard templates!
ITEMS
- Tournament Drops are now enabled for all leagues
GAMEPLAY
- Zombies no longer spawn other zombies from a stolen Tombstone
UI
- Added a form for soliciting new chatwheel options.
- Added hotkeys for each of the chatwheel messages.
- Added world heatmap for seeing where players are located.
- Abilities and items bound to alt-combinations now display as such.
- Added option to smoothdrag when spectating or viewing replays
- Added option to invert middle-mouse camera grip
VISUALS
- Fixed Nightstalker losing his wings at night.
Dota 2 Update – November 8th, 2012
GAMEPLAY
- Added Reverse Captains Mode.
- Dark Seer: Fixed Wall of Replica illusion creation timing (affects instantly dying illusions mainly).
- Dragon Knight: Fixed Elder Dragon Form not splashing on siege units.
- Enchantress: Fixed being unable to be healed by Nature’s Attendants if you are sleeping.
- Enchantress: Fixed Impetus not being castable on Magic Immune enemies (still does no damage if immune on impact).
- Gyrocopter: Homing Missile now starts 150 units in front him.
- Huskar: Fixed Life Break not properly dispelling buffs on you when cast.
- Lich: Fixed Chainfrost not working with Refresher.
- Phantom Lancer: Fixed not reproducing his abilities (including stat bonuses) correctly on his Dopplewalked illusion.
- Phantom Lancer: Fixed Dopplewalked illusions never Juxtaposing.
- Shadow Shaman: Fixed Mass Serpent Wards having no cast point.
- Silencer: Fixed Illusions stealing intelligence.
- Spiritbreaker: Fixed case where he could interrupt his Charge by previously having given an attack order to his target.
- Templar Assassin: Fixed Psionic Trap’s nearby detonate ability not always working if the trap is too far.
- Undying: Zombies now correctly disable Blink Dagger.
- Venomancer: Fixed Poison Sting duration not increasing per level.
- Visage: Fixed Familiars agroing neutrals when flying over them.
- Wisp: Fixed his Spirits dying if he gets cycloned or purged.
- Wisp: Fixed Tether targeting magic immune allies.
- Witch Doctor: Fixed Paralyzing Casks not bouncing between Magic Immune enemies (doesn’t stun them, but doesn’t cause the bouncing to end prematurely).
- Witch Doctor: Fixed Death Ward not bouncing on magic immune enemies.
- Fixed heroes being able to get stuck on each other in rare cases.
- Fixed neutrals seeing and killing other sentry wards (as well as other non-attacking ward-type units).
- Fixed Arcane Boots and Mekansm being unable to affected allied invulnerable units.
- Fixed Orb of Venom doing lethal damage.
- Fixed Neutral Gnoll’s poison attack doing lethal damage.
- Fixed Vladmir’s Offering applying the aura when they owning unit is dead.
UI
- Movement speed on the HUD is now written as a total rather than two seperate numbers.
- Fixed Disabled Tranquil Boots movement speed.
- Updated Tranquil boots disabled icon.
- If you miss the queue for Diretide and accept a requeue, you will be put back in the Diretide queue.
- Adding chat bubble visualization of your current mic volume.
- Voice Threshold and Mute Cobroadcasters settings should now persist when the game is restarted.
AUDIO
- Added voice auto-gain. All voices are now brought up to a normal level. Turning off microphone boost in Windows settings is recommended.
- Reduced the delay on voice transmission.
Dota 2 Update – November 5th, 2012
Diretide Fixes
- The Sugar Rush defeat-Roshan timer now begins when 20 minutes have elapsed, even if the game is currently tied.