Tag Archives: #Dota2Test

Update Notes – July 4, 2012

  • Added Disruptor and Undying!
  • Enabled Rubick, Wisp, and Luna in Captain’s Mode.

GAMEPLAY

  • Bloodseeker: Fixed Bloodbath not properly granting a heal from enemy heroes dying in an AoE.
  • Invoker: Fixed DPS burn from Chaos Meteor not stacking per tick.
  • Luna: Fixed Eclipse ending if you get Cycloned.
  • Outworld Destroyer: Fixed astral indicator to only show for hero and allied team.
  • Rubick: Fixed stolen Persuasion not killing stolen creeps when lost.
  • Rubick: Fixed stolen Relocate not teleporting teammates who are linked with a stolen Tether.
  • Rubick: Fixed Toggleable spells not being stealable.
  • Rubick: Fixed not getting flying vision or flying height when stealing Firefly.
  • Rubick: Fixed Fade Bolt stopping when Rubick dies.
  • Rubick: Fixed stealing Morph Replicate and Replicate not working correctly.
  • Rubick: Fixed Invoker’s Spell Stolen abilities having broken hotkeys sometimes when using Legacy Mode.
  • Rubick: Fixed Telekinesis land AoE triggering Linken’s Sphere.
  • Wisp: Fixed Magic Stick interaction with Tether.
  • Wisp: Overcharge and the two spirit control sub abilities no longer proc magic stick.
  • Wisp: Spirits no longer don’t retain their vision after they explode.
  • Wisp: Fixed Relocate’s return not interrupting other channeling spells (like TP Scroll).
  • Wisp: Fixed heroes continuing old movement orders after returning with Relocate.
  • Wisp: Fixed Soul Ring not working with Tether.
  • Warlock: Fixed the burn aura from Warlock’s Golems so it stacks correctly.
  • Small fix to creep aggro reaction time.

VISUALS

  • Fixes for guardian spirits rendering with pops and such when entering/leaving FoW.
  • Added ‘Telekinesis Land’ effect marker for Rubick.
  • The game now desaturates when paused.
  • Fixed Wisp voice lipsync getting stuck on with random noise.
  • Fixed ranged display stomping on ambient effects, including Wisp.
  • Fixed Unusual Flying Couriers losing some of their effects when transitioning.
  • Fixed Tether being left behind when enemy teleported into FoW.
  • Changed Guardian Wisp Explosion Effects.
  • Added more obvious Wisp Tether Boundary Effect.

UI

  • When someone buys back, an icon now shows on the top bar for 5 seconds.
  • Tether now shows the amount that it heals it’s target.
  • Wisp spirits no longer show up on the minimap.
  • Wisp and his tethered unit move their camera when they Relocate and Relocate back.
  • Right clicking an upgradable item in the shop will attempt to upgrade any (fully combined) version of that item that the player already owns. (Right click on Necro 1 will actually buy a Necro recipe if the player has a Necro 1 or 2, etc)
  • Fixed shop closing when other players’ selections change
  • We now show the Aghanim upgrade info in the ability itself if you’re holding the scepter.

AUDIO

  • The Relocate sound stops correctly now.

BOTS

  • Fixed a bug were all bots would disable themselves if a human on the other team disconnected before picking a hero.
  • Changed how bots use Glyph, they should no longer use it when their buildings aren’t being attacked.
  • Made Crystal Maiden bot even more timid.
  • Bots will temporarily no longer do Roshan.
  • Made bots go to the lane front when defending in-base rather than cowering behind the innermost towers.
  • Fixed bug where bots weren’t correctly parsing their roles, which would lead to bad hero picking/randoming.
  • Fixed case were bots could "cheat" and have knowledge of where their target was when blinking.

Dota 2 Update – June 27, 2012

I’m pretty sure it should say “Dota 2 Test Build Update – June 27, 2012”

HIGHLIGHTS:

  • Added Luna
  • Added Guardian Wisp
  • Dota 2 now uses the CELT codec for increased voice communication quality.
  • Added a testing tool to the Workshop tab that allows contributors to see their models on a hero before submitting.

GAMEPLAY

  • Bloodseeker: Fixed a bug where he could get healed by friendly heroes dying in the area around him that he didn’t deny.
  • Pudge: Fixed a bug that was sometimes causing Pudge’s Dismember to do an extra tick of damage
  • Pudge: Fixed a bug that allowed Pudge to deal damage without hurting himself by quickly toggling Rot.
  • Rubick: Fixed a rare case where Rubick could get permanently stuck with Telekinesis Land.
  • Rubick: Fixed a bug where Rubick would gain permanent Spectral Dagger buffs until he died.
  • Rubick: Fixed a bug with Poison Release that would cause you to steal the wrong ability from Shadow Demon.
  • Rubick: Stealing Spirit Bear is temporarily disabled.
  • Fixed being able to use a different player’s items in your combine, if that item was in your stash at the time

VISUALS

  • More Rubick spell animations
  • Various Rubick visual effect improvements and fixes
  • Haste animation added for Bloodseeker
  • Adjusted Ogre Magi’s sidearm attack animation
  • Logos removed from waterfall and mid river areas to safeguard gameplay
  • Tweaked dire banner position left of fountain shop
  • Roshan timer appear only after 10 seconds have passed from death
  • Reduced Gyro’s model scale a little
  • Removed ambient effects on Razor and Morphling when hexed

UI

  • Fixed some cases where icons could get stuck on the screen
  • Fixed new heroes not showing up in the hero picker if you had custom view set (They’ll now appear in the top left of the grid view, for you to then place as you like)
  • Tournament Panel: Fixed game list not refreshing unless you opened a different tournament and then back.
  • Tournament Panel: Increased the size of the live games and recent games.
  • Tournament Panel: Fixed details button not working properly for the last few games.
  • Fixed Spectator label cutting off number of spectators.
  • Fixed Live games not displaying correctly after opening a Tournament.
  • Fixed a recent bug with the shop not closing when a unit is selected
  • Fixed some bugs with losing commentator perspecting when pausing and unpausing
  • Added backpack preview to couriers
  • Back button in the loadout takes you back to the backpack if you arrived via a backpack right click
  • Fixed some slots on the backpack not being right-clickable if they were not on page 1
  • Fixed the first equip from the backpack sometimes not working properly
  • Added inspect button near the hero panel for heroes that have custom items
  • Updated the replay skill filter to have more usefull categories.
  • Fixed dragging an item onto itself not turning its icon back on.
  • Cheat commands are now echoed to chat
  • Added a testing tool to the Workshop tab that allows contributors to see their models on a hero before submitting.

AUDIO:

  • Dota 2 now uses the CELT codec for increased voice communication quality.

Dota 2 Test Build Update – June 19, 2012

GAMEPLAY

  • Added Rubick!
  • Bane: Fixed Fiend’s Grip not ending if Kraken Shell dispels it.
  • Chaos Knight: Reality Rift now puts the Chaos Knight behind his target.
  • Clockerk: Fixed Hookshot stunning dead units.
  • Gyrocopter: Fixed Homing Missle not giving any bounty.
  • Invoker: Fixed Alacrity interaction with Magic Immunity
  • Kunkka: Fixed Ghost Ship allied debuff dealing all the damage immediately when then rum wears off, rather than over the following 8 seconds.
  • Mirana: Reduced size of Arrow 20%.
  • Outworld Destroyer: Aadded visual indicator for Astral Imprisonment Length.
  • Riki: Fixed sometimes not attacking his Blink Strike target immediately.
  • Spirit Breaker: Fixed a bug allowing charging Razor without moving.
  • Fixed Batrider and Outworld Destroyer having 1 too little armor.
  • Fixed Chaos Knight having 2 extra armor.
  • Fixed Lone Druid having 1.3 too little armor.

UI

  • Added support for tournament spectating passes.
  • Select All Other Units feature no longer selects any unit that is lacking attack capability (like Beastmaster’s Hawk).
  • Added a buff to indicate the duration of Death Prophet’s Exorcism.
  • Updated Aghanim’s Scepter tooltips for Beastmaster, Necrolyte, Queen of Pain, Warlock, and Windrunner.
  • Updated the Aghanim’s Scepter store preview.
  • Fixed bug where large replays were unable to download.
  • Replay downloading is now paralleled to improve download speeds.
  • Fixed item purchase message crediting the wrong player if the purchased item stacked with someone else’s item.

VISUALS

  • Added a custom particle effect for Skadi.

COSMETICS

  • Added announcers and new couriers to the Dota Store.
  • Added new items for Witch Doctor.
  • Fixed a bug that caused new users not to earn random drops. Affected users will receive the drops they should have gotten when they finish their next match.
  • Increased the number of backpack slots displayed on a single page of the backpack to 64.
  • Increased the base number of backpack slots from 50 to 64.
  • Increased the number of backpack slots that store users have from 500 to 640.
  • Fixed a bug that caused the last slot in the backpack to not respond to drag n’ drop.
  • Fixed bugs with dragging and dropping items between pages of the backpack.

BOTS

  • Co-op bot matches will now randomly assign the human players to Radiant or Dire.
  • In co-op bot matches, if a human disconnects before picking a hero, the bots will now correctly balance the teams.
  • Fixed bots not selecting heroes into non-AP games.
  • Fixed bots not deploying their couriers on Passive difficulty.