Dota 2 Update – July 28th, 2012

July 28th | | Uncategorized | Tags:

GAMEPLAY

  • Fixed being able to miss Vendetta
  • Fixed Meld sometimes not hitting if you moved quickly after attacking
  • Fixed some FOW issues with Spirit Form Illuminate
  • Fixed Soul Assumption gaining charges from Illusions
  • Fixed some movement formation issues with Familiars
  • Fixed Stone Form stun not going off if a Familiar died while casting it

DOTA 2 BOTS

  • Fixed bots never using Cheese.
  • Fixed bots never using TPs to get back to base.
  • Bots will no longer figure out illusions based on the damage the potential illusion is doing.
  • Lowered bot farm desire at low health.
  • Lowered retreat desire just to pick up items.
  • Added a mild distance factor to Roshan desire.
  • Baseline push desire is now calculated using the opposing team’s total offensive power rather than a constant value (so bots will want more power later in games).
  • Bots now just want to equalize power when defending, rather than overwhelm.
  • Capped maximum defend desire so that it doesn’t trump their attack desire.   

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