Dota 2 Update – August 15th, 2012

GAMEPLAY:

  • Fixed Captain’s Mode Level 1 & 2 penalties reducing a bit more time than intended.
  • Silencer: Fixed Invoke proccing Last Word.
  • Juggernaut: Fixed a bug that was causing the first tick of Healing Ward to always heal the Radiant team.
  • Tiny: Fixed Toss disabling allied Blink Daggers.
  • Huskar: Fixed Life Break not hurting Huskar if he jumped on a magic immune unit.
  • Outworld Destroyer: Fixed Essence Aura not proccing on items.

UI:

  • Save/Load system for private games is back online.
  • Clicking on a hero portrait in the stats dropdown now queries that hero.
  • Added stat dropdown category "net worth", the value of non-consumable items in their inventory and their current gold.
  • Fixed world lines not being drawn properly when networked to other clients.
  • Fixed Hero card movies not working if the hero selection was made while you had the dashboard up.
  • Fixed the timeline being broken if you jumped back to the picking stage while viewing the Vs animation.
  • Fixed Silenced state getting stuck on in the hud.
  • When spectator fog of war hotkeys are pressed, the UI now updates to match.

STORE:

  • Added over 50 new items from the community.

Mentos National Night

I was surfing some forums and saw a thread about Singapore?

Being Malaysia (and curious), i clicked on it and found a link to youtube?

I guess the song is 18+? And well, i did hear that Singapore had a low birth rate, due to cost of living?

I was invited to work in Singapore, but i declined to spend more time with my loved one…

Anyways, the A$ is bigger than the S$, which is bigger than the RM?

Anyways, if you’re over 18, click below, but i haven’t added any age checks to this blog (or any of my blogs)

But enjoy?

Continue reading Mentos National Night

Dota 2 Update – August 10th, 2012

  • Fixed being able to request a swap with enemy heroes or yourself.
  • Fixed Warlock missing his pants.
  • Tournaments with live games in progress will sort first on the Tournament list.
  • Added a Voice volume slider.
  • Cleaned up voice thresholding and VU meter. It better represents the range of mic volume, and is more clear about when thresholding is kicking in.
  • Cleaned up voice processing to improve quality.
  • Fixed file open dialogs not refreshing the current directory’s contents when opening.
  • Fixed file open dialogs not clearing their substring filter when they’re re-opened.

Dota 2 Update – August 9th, 2012

HIGHLIGHTS:

  • Added Swap Hero. This cannot be used after creeps spawn or in SD. Accessible via right click on heroes in the scoreboard.
  • Spectators watching Dota TV can now access the dashboard chat channels.
  • All broadcasters in a channel now transmit their voice to spectators that have selected that channel.

GAMEPLAY:

  • Bloodseeker: Fixed Blood Bath not working on siege units.
  • Bounty Hunter: Fixed Shadow Walk damaging buildings.
  • Juggernaut: Fixed Omnislash jumping to ancients.
  • Juggernaut: Fixed Bladefury showing per target visual effect when hurting invis units.
  • Lifestealer: Fixed Ensnare not going away after using Infest.
  • Lone Druid: Fixed creep aggro behavior with Spirit Bear
  • Templar Assassin: Fixed Meld when attacking Items.
  • Undying: Fixed Tombstone spawning zombies against couriers.
  • Undying: Fixed Tombstone receiving too much aggro from towers.
  • Undying: Fixed Zombies not dying when their target becomes invisible.
  • Fixed canceling TP scrolls causing projectiles to be dodged.
  • Fixed gold lost on death being reduced too much when carrying Bloodstone.
  • Fixed various bounce abilities malfunctioning if the targets die during it.

UI :

  • Added Swap Hero. This cannot be used after creeps spawn or in SD. Accessible via right click on heroes in the scoreboard.
  • Spectators watching Dota TV can now access the dashboard chat channels.
  • Broadcasters will now see lines drawn by their cobroadcasters.
  • Spectators will now see all lines drawn by any broadcaster in their selected broadcast channel.
  • The Tournament Panel now fits 4 live games in preparation for The International.
  • When the cursor is hidden due to inactivity, it no longer causes unit glows or other highlight shennanigans.
  • Fixed a bug where hero icons were missing from chat lines occasionally.
  • The Hero selector now allows instant spawn on public games with only 1 or 2 humans in them.
  • Fixed the chat bubble display to work properly with open mic thresholding.
  • Fixed timeline markers not updating correctly if you jumped around in a replay.
  • Added a toggle-able chat window to the Hero Selection Spectator view.
  • Various improvements to the readability of the Hero Selection Spectator view.
  • Spectator view of Hero Selection now shows player’s names under their selected heroes.
  • Fixed spectators not being able to see item ownership on the courier.
  • The buyback stat dropdown now shows if the hero will or won’t be able to buyback if the hero dies now (and if they can’t, it shows the remaining cooldown or the extra gold needed to be able to die and buyback).
  • Fixed rogue selection rings in spectator mode.
  • Added a console command for league admins to end the game (dota_ref_winner_radiant/dota_ref_winner_dire)

VISUALS:

  • Fixed bug where some heroes would not display any wearables when watching replays.

AUDIO:

  • Added colored VU meter in the audio settings panel for evaluating and adjusting volume levels.
  • Added "mute co-broadcasters" setting.
  • All broadcasters in a channel now transmit their voice to spectators that have selected that channel.
  • Broadcasters that are in the same channel can now hear each other when they talk.
  • Hero ban sounds are now enabled when spectating Captain’s Mode.

WORKSHOP:

  • Fixed a bug in Wearable Importing when using SMD files (fixes items not attaching correctly to the hero model)

Dota 2 Update – August 2nd, 2012

GAMEPLAY

  • Alchemist: Fixed Acid Spray negative armor not affecting Siege units.
  • Dazzle: Fixed Shadow Wave not healing siege units.
  • Keeper of the Light: Fixed Chakra Magic mana regen not transfering over Tether.
  • Keeper of the Light: Fixed Illuminate dealing maximum damage instantly when killed by Nether Ward on cast attempt.
  • Rubick: Fixed duration of spellsteal not refreshing when stealing an ability you already have.
  • Nyx Assassin: Fixed Spiked Carapace triggering on HP removal.
  • Spectre: Fixed being unable to Reality to a sleeping Haunt illusion.
  • Templar Assassin: Fixed Meld if the target dies while the attack projectile is airborn.
  • Templar Assassin: Fixed HP Removal spells (like Heartstopper Aura & Urn) draining Refraction.
  • Templar Assassin: Fixed Meld debuff not disappearing properly when the attack is disjointed.
  • Undying: Fixed Tombstone not spawning zombies near sleeping enemy units.
  • Undying: Fixed a bug with Flesh Golem dropping the damage amplification too low outside of maximum distance.
  • Visage: Fixed Soul Assumption gaining charges from enemy self inflicted damage.
  • Visage: Fixed Familiars being counted considered as basic creeps for the purposes of extra duration spells (like Paralyzing Casks).
  • Fixed Neutral’s Ensnare getting dispelled when the enemy becomes Magic Immune.
  • Fixed Hand of Midas triggering Last Will on Necronomicons and hurting you.

UI:

  • Enabled new hero selection UI when spectating.
  • Added time penalty options in the private lobby for Captain’s Mode (deducts 20/50/90 seconds from the bonus buffer time).
  • Illusions can now be remembered in control groups after respawning.
  • Broadcasters can join shared channels in the lobby.
  • Fixed a rare crash involving a stuck dragged inventory item across a level change.
  • Tournament panel will show which games you have previously watched.
  • Matches can now be rated by users via the new vote UI.

DOTA 2 BOTS

  • Fixed a bug where a completely wiped/absent enemy team would cause a low desire to push.
  • Fixed Kunkka being a dirty cheater when using Torrent.
  • Improved bot courier usage. They will no longer try to use the courier when someone else’s stuff is on it, and will recover if someone else messes with the courier when it’s bringing them their stuff.
  • Pinging towers now sets the overall bot desire to a flat value (modified by individual bot health and distance).
  • When creating a cheats-enabled bot game, you no longer can control the bots.

VISUALS:

  • Keeper effects got some polish and bug fixes.
  • Windrunner polished textures and updated hero selection portrait.

SOUND:

  • Fixed Open Microphone Threshold value being incorrectly calculated. Broadcasters: Make sure you return to this and tweak this before casting your next game.
  • Fixed bug that was causing the automatic gain adjuster to clip, resulting in poor quality voice audio.